Getting Started¶
Install¶
Install nuget package CmlLib.Core.Installer.NeoForge
Example¶
using CmlLib.Core;
using CmlLib.Core.Auth;
using CmlLib.Core.Installer.NeoForge;
using CmlLib.Core.Installer.NeoForge.Installers;
using CmlLib.Core.Installers;
using CmlLib.Core.ProcessBuilder;
var path = new MinecraftPath(); // use default directory
var launcher = new MinecraftLauncher(path);
// show launch progress to console
var fileProgress = new SyncProgress<InstallerProgressChangedEventArgs>(e =>
Console.WriteLine($"[{e.EventType}][{e.ProgressedTasks}/{e.TotalTasks}] {e.Name}"));
var byteProgress = new SyncProgress<ByteProgress>(e =>
Console.WriteLine(e.ToRatio() * 100 + "%"));
var installerOutput = new SyncProgress<string>(e =>
Console.WriteLine(e));
//Initialize variables with the Minecraft version and the Forge version
var mcVersion = "1.21.10";
var forgeVersion = "21.10.2-beta";
//Initialize MForge
var forge = new NeoForgeInstaller(launcher);
var version_name = await forge.Install(mcVersion, forgeVersion, new NeoForgeInstallOptions
{
FileProgress = fileProgress,
ByteProgress = byteProgress,
InstallerOutput = installerOutput,
});
//Start Minecraft
var launchOption = new MLaunchOption
{
MaximumRamMb = 1024,
Session = MSession.CreateOfflineSession("GamerVII"),
};
var process = await launcher.CreateProcessAsync(version_name, launchOption);
// print game logs
var processUtil = new ProcessWrapper(process);
processUtil.OutputReceived += (s, e) => Console.WriteLine(e);
processUtil.StartWithEvents();
await processUtil.WaitForExitTaskAsync();